ADMIN ABUSE1,801 active games
[⚙️QOL😈] Azure Latch
Sports & Racing
Sports
[⚙️QOL😈] Azure Latch
by [B:S] Azure Latch Team · Up to 10 players per server
🕒 Updated Sep 3, 2026
🟢9.9kactive
👍96.8%approval
❤️641.0kfavorites
👁️568.4Mvisits
📈-24.4%growth
🎮 Play on Roblox
16 WORKING CODES

There are currently 16 active Azure Latch codes, last checked September 3, 2026.

✓ Codes checked September 3, 2026
CodeRewardStatusDate
MKAISERISBALANCEDNOWFree rewards✓ Working30/08/2026
SORRYFORLATERELEASEFree rewards✓ Working24/08/2026
MASTERYKAISERFree rewards✓ Working24/08/2026
KAISERISNEXTWEEKNOWORRIESFree rewards✓ Working16/08/2026
CHAMPIONSExclusive Emote✓ Working15/08/2026
PINGOVERHAULFree rewards✓ Working10/08/2026
WOWTHISSUCKSIMSORRY22,500 Cash✓ Working07/08/2026
TIMOTHYTHESEAL2,500 Style Coins✓ Working07/08/2026
SORRYFORSHUTDOWNRandom MVP✓ Working07/08/2026
AIKUANDGOALKEEPERCHANGES 10,000 Style Coins and 10,000 Cash✓ Working05/08/2026
LATE60KCCUCODERandom MVP✓ Working05/08/2026
MYANIMEFANSMANMy Anime Fans Man Emote✓ Working27/07/2026
QUIETX Emote✓ Working27/07/2026
MAYBE2,500 Style Coins✓ Working27/07/2026
BAROUTSPECIAL15,000 Style Currency✓ Working27/07/2026
BROTHERNOAHBrother Noah Emote✓ Working27/07/2026

Know a code we missed?

  1. 1Launch [⚙️QOL😈] Azure Latch on Roblox and join any server
  2. 2Look for the Twitter bird or gift box icon on the side of the screen
  3. 3Click it to open the code redemption menu
  4. 4Type or paste your code exactly as shown above
  5. 5Press Redeem — your reward appears instantly
CodeRewardStatusDate
JumpAllMyCells20,000 Cash✗ Expired07/08/2026
MoreOnionRings20K20,000 More Onion Rings✗ Expired07/08/2026
EZTANTO5,000 Style Coins✗ Expired27/07/2026
EZYUKI3 Style Coins✗ Expired27/07/2026
POST2ASSASSIN15,000 Style Coins✗ Expired27/07/2026
RANKEDANDBACHIRA15,000 Style Coins✗ Expired27/07/2026
CHEMISFINALLYHERE10,000 Style Currency✗ Expired27/07/2026
REMMYBIRTHDAYRandom MVP✗ Expired27/07/2026
DOUBLEASSASSINSTAKE210,000 Style Coins✗ Expired27/07/2026
SORRYFORDELAYAGAIN15,000 Style Coins✗ Expired27/07/2026
delta fire owes me a chicken bakethe MVP✗ Expired27/07/2026
RIPVERA3 Style Coins✗ Expired27/07/2026
EVILBALL5,000 Style Coins✗ Expired27/07/2026
IMLEGALLYBLINDICANTSEE30,000 Style Coins✗ Expired27/07/2026
SORRYFORDELAYRewards✗ Expired27/07/2026
HAPPYMOTHERSDAYRewards✗ Expired27/07/2026
SOCCERISTHISSERIOUSBTWRewards✗ Expired27/07/2026
BLACKWINDRewards✗ Expired27/07/2026
SAFETYFIRSTRewards✗ Expired27/07/2026
CHEMSOONRewards✗ Expired27/07/2026
KIYORAUPDATERewards✗ Expired27/07/2026
ADDITIONALTIMERewards✗ Expired27/07/2026
THOSEWHOSPINRewards✗ Expired27/07/2026
ULTRASADISTRewards✗ Expired27/07/2026
CLUBTOGETHERRewards✗ Expired27/07/2026
GIMMEDINERO10,000 Cash✗ Expired27/07/2026
AJOLLYDAYISCOMING5,000 Style Coins✗ Expired27/07/2026
WINTERUPDATE202510,000 Style Coins✗ Expired27/07/2026
LetsGoUbers5,000 Style Coins✗ Expired27/07/2026
GambleShot7,500 Style Coins✗ Expired27/07/2026
TheAceEater10,000 Style Coins✗ Expired27/07/2026
NELISAGIREVAMPRewards✗ Expired27/07/2026
SORRYFORMISTAKEONMAINTENANCE5,000 Style Coins✗ Expired27/07/2026
HIORIUPDATERewards✗ Expired27/07/2026
DOUBLEASSASSINS15,000 Style Coins✗ Expired27/07/2026

Post Mastery Kaiser Balance Update

Skill-builder Additions! 🔧

  • Added Import Animation from Studio feature to Custom Animations!
  • To ensure your animations do not take up too much space, make sure they do not have a lot of keyframes (like blender animations)

Miscellaneous Changes ⚙️

  • If someone already owns a limited item, it'll prevent you from gifting it.
  • New Azure Emperor Spots!:BlueStar:
  • Spots increased by an additional 10 due to demand.
  • New Limited MVP! 🪩
  • Potential Man
  • New FREE MVP! 🤔
  • Listen up Barou

Bug Fixes 🐛

  • MasteryKaiser can now chemical with Kiyora.
  • Yukimiya "Parry" street tag now works correctly.
  • Kunigami x Isagi/Nelisagi chemical camera now works as intended.
  • Sae "slowness" bug occuring after using the mode steal has been fixed.

New Code 🎊

  • MKAISERISBALANCEDNOW

Mastery Kaiser

  • Kaiser Impact
  • (%) Upon reaching the max stack of 3 player Goalkeepers will now see an outline on the Kaiser.
  • Kaiser Impact: Volley
  • (-) Hitbox lifetime reduced to 4 frames.
  • (-) Shotspeed reduced to 0.85.
  • (%) Can now only be used if the last ball holder was a teammate.
  • Restriction Charge
  • (-) The initial dash now has reduced distance. 100 > 75 studs.
  • Emperor's Path
  • (%) Bounce variant is now activated by reusing the ability while near a player.
  • Emperor's Path + Kaiser impact
  • (%) Now can also act as a counter. Triggering it automatically grabs the person.
  • (%) Now has camera aim on successful hit.
  • Imperial Break
  • (%) Now has input buffer.

Flow Changes

  • You're Blind. (FLOW ACTIVATION)
  • (%) Now displays the shot line for the player goalkeeper.
  • (%) Activation hitbox increased to 75.
  • Magnus: Superstar
  • (%) Shotspeed increased to 1.3.

Barou Changes

  • Long Shot: Stealth shot
  • (+) Stealth shot's activation hitbox linger is increased. 0.03 > 0.075
  • (%) Stealth Shot's activation hitbox will now move with the chop dribble instead of staying on one side.
  • (%) Long Shot's curve variant now has a bigger proc hitbox. 10 > 11.5.
  • (%) Stealth shot can now activate even if the target had iframes.

Flow Changes

  • True Predator: Teammate steal variant (Flow Activation)
  • (%) Now bypasses true iframes.

Mastery Don Lorenzo Changes

  • Zombie Walk (Zombie Dribble off ball)
  • (+) Windup reduced by 10%.
  • Undead Crash
  • (%) Lowered pass angle. (Base lorenzo also has this change)
  • (-) Undead Crash pass range 350 -> 250
  • (+) Undead Counter will now also reset auto-pass cooldown once landed successfully. This can be done 2 times, meaning you can chain 2 counters with Mastery Don Lorenzo.
  • (%) Undead Counter is now re-binded onto double tap 2 (22)
  • (%) Undead Counter goes on a 30s cooldown, after the 2nd counter
  • (%) Undead Counter now has input buffer and can be played/used instantly after you use the autopass.
  • Defensive Stance
  • (-) Both MDon and base don now have a 0.25s slow on whiff/miss.
  • (%) Upon hit, it now resets the ball speed to 1.5.

Flow Changes

  • Chow Time (Aerial usage of Ace Eater)
  • (%) "Chow Time" is now used as a flow intercept special animation when pressing G near an airborne ball (Cannot be used on the last ball holder).
  • Undead Crash: Yo Michael
  • (-) Steal Hitbox Reduced 50 > 35

Gagamaru Changes

  • Wild Instincts
  • (+) Wild Instincts hitbox buffed to 11.5 (same as normal gk hitbox)
  • (%) Wild Instincts hitbox now offsets 5 studs towards where hes diving.
  • (%) Wild Instincts cooldown on start removed
  • (%) Wild Instincts cooldown reduced 25

Hiori Changes

  • Cryo Frame
  • (%) Hitting the counter now makes it go on cooldown for 0.3s to prevent accidental usages.
  • (%) Shot variant now has iframes.
  • Glacial Cut
  • (%) Now has counter frames instead of dribble frames
  • Frost Guard
  • (%) Successfully hitting it now traps the ball, giving Hiori a second to redirect the deflect. This also transfers the ball's speed at the time of the trap.
  • (+) Whiff endlag reduced 2.7s to 2.2s.
  • Link Up
  • (%) Both pass usages now slow down when its near the receiver.
  • (%) The 2nd use (passback) now respects volley moves.

Flow Changes

  • Chilling Pass
  • (%) It now passes to the center of the receiver.
  • No Look Alley Cross
  • (%) It now passes to the center of the receiver.
  • (+) It can now be used more than once with a 40s cd in between.

Karasu Changes

  • Silent Steal
  • (+) Upon landing on an enemy, endlag is removed.
  • (-) Upon missing it, it now has 0.2 seconds of endlag.
  • (%) Silent Steal No longer gives the buffed version of Raven Relay.
  • Corvine Feint
  • First Dash
  • (-) Corvine Feint Parry First dash distance decreased. 75 > 55
  • Second Dash
  • (+) Distance Increased. 66 > 86
  • (+) No longer has endlag on successful grab.
  • (-) If missed, it now has 0.7 seconds of endlag.
  • (+) Grab Hitbox Lifetime Increased. 0.4 > 0.5
  • (-) Grab Hitbox Decreased 7 > 6.
  • T Special
  • (%) Now has iframes on successful hit.
  • (-) Hitbox Decreased 12 > 11.
  • (+) Hitbox Lifetime Increased 0.1 > 0.2.
  • (+) If you grab one person, it no longer has endlag
  • (-) If you grab one person, it's distance is now decreased 61 > 39
  • (+) If you grab two people, the distance is now increased 63 > 83
  • (-) If you grab two people, it now has +0.25 more Endlag.
  • Raven Relay
  • (-) Pass range reduced from 350 to 285

Flow Changes

  • New Goal Method
  • (+) Now bypasses iframes when attempting to activate the move.

Kunigami Changes

  • Hero's Instinct
  • (+) Hitting it offball now gives the opponent 0.4s stun.
  • (+) Successful hit no longer has endlag.
  • Heroic Clash
  • (%) Moves used after heroic clash now have iframes. (PRIORITIZED BUGFIX
  • Justice Header
  • (-) Hitbox reduced. 30 > 20.

Kurona Changes

  • Fetch
  • (-) Off ball Hitbox lifetime reduced. 2.5s -> 2s
  • (-) Off ball Distance Decreased. 51 > 41
  • (%) Off ball fetch can no longer be used to cancel anything.
  • (-) On ball Fetch no longer gives the receiver a buffed hitbox if the pass goes over 200 studs.
  • (+) On ball fetch pass range increased. 225 > 250
  • Guard Dog (Offball 3)
  • (-) Hitbox decreased. 13.4 > 12.9
  • (+) Hitbox lifetime increased. 0.65 > 0.7
  • (+) Has no more endlag upon successful hit.
  • Planet Hotline
  • (%) Activation hitbox is now centered on the user.
  • (+) Whiff endlag reduced. 2s > 1.5s.

Otoya Changes

  • Invisibility (T Special)
  • (+) Now gives a 15% increased running/walking speed. This only applies on the attacker's side, and will get disabled/removed IF you walk back into your own side with it.
  • Stealthy Steps
  • (+) Both parts now travel the same distance 20% faster.
  • Shadow Steps
  • (%) You can now use invisibility during it.
  • (-) On ball Shadow Steps now has less iframes.

Flow Changes

  • Stealthy Steps
  • (%) Flow variant's activation hitbox can no longer detect teammates.

Reo Changes

  • Twin Steps
  • (%) Now has counterframes at the start which remove the endlag upon hit.
  • (+) Speed increased by 10%.
  • Cross Elastico
  • (%) Now refreshes Copy's cooldown upon successful hit.
  • Draconic Shot
  • (%) Has increased shotspeed if volleyed. 1.5 > 1
  • Doberman Press
  • (-) Hitbox reduced. 13.4 > 11
  • 99% Copy
  • (%) Can now properly use copied 2 part moves.
  • (%) Holding T or Pressing 5 will now delete your current copied move and put 99% Copy on cooldown for 5 seconds.

Sae Changes

  • Beautiful Destruction
  • (%) Stepovers variant is now cancelled with E instead of S+1 to make it easier to do.
  • (-) Reflex variant no longer has iframes during the windup.
  • (%) Doing nutmeg reset no longer locks the other variant after 7 seconds.
  • (%) Reflex variant 2nd usage window is now the same as Logic mode (Heel flick).
  • Rabona Nutmeg
  • (%) Reflex Variant Can no longer be input buffered.
  • Magic Pass
  • (%) Reflex variant's prediction now has a range limit. It can no longer predict more than 45 studs of the receiver.

Shidou Changes

  • Formless
  • (%) Ground variant now has iframes throughout the whole move to prevent getting stunned during it.
  • (%) Air variant now done by holding space.
  • (%) Air variant jump height reduced to 17 studs.
  • (%) Air variant hitbox now appears 0.2s faster.
  • (%) Air variant hitbox now has a lifetime of 0.55s.
  • Backheel Shot
  • (%) Pivot variant's knockback now starts the moment you press T instead of when you shoot.
  • (%) Pivot variant's Shotpower increased. 110 > 115.
  • Draconic Rush
  • (%) Air variant now done by holding space.

Yukimiya Changes

  • Gyro Shot: Swordscrew
  • Multiple slight adjustments have been made to his swordscrew to make it faster and more effective against player goalkeepers.
  • Street Tag
  • (+) Endlag Reduced 0.8 > 0.5

Mastery Aiku Changes

  • Venom Trap
  • (%) Now done by holding space instead of W
  • Reflex Tackle
  • (%) Both Aiku and Maiku now have a 0.25s slow on whiff.
  • Snake's Grasp
  • (%) Trap variant no longer activates if the Aiku was the last ball holder.

Flow Changes

  • Reflex Tackle (Flow Variant)
  • (%) Hardcapped to 1 use.

Source: Azure Latch Discord

I didnt expect OTOYA to be THIS GOOD in Azure Latch...
ChunkySeal
Cooking servers as Otoya in Azure latch GONE WRONG
zuvni
Top 5 BEST Otoya Techs That Make You A NINJA | Azure Latch
AceZCo
How To EASILY Score Against the BUFFED AI GOALKEEPERS In Azure Latch...
Zombeani
OTOYA showcase in Azure Latch. ALL moves and Stealthy Steps...
Funny Shaibu
Is this the best Azure Latch players have to offer?
piedz0
Azure Latch just did something they havent done in a YEAR...
MaxGoneBed
Otoya Tutorial | Azure Latch [BR]
Midori
📄 Description

This unofficial, fan-made game was created by devoted Blue Lock fans to celebrate the anime and share it with a wider community, spreading our passion and appreciation for the series! M1 - shot 1,2,3,4,5 - skills

[⚙️QOL😈] Azure Latch
Sports & RacingSports

[⚙️QOL😈] Azure Latch

by [B:S] Azure Latch Team
Up to 10 players per server
🕒 Updated Sep 3, 2026
16

There are currently 16 active Azure Latch codes, last checked September 3, 2026.

✓ Codes checked September 3, 2026
CodeRewardDateCopy
MKAISERISBALANCEDNOW
Free rewards30/08/2026
SORRYFORLATERELEASE
Free rewards24/08/2026
MASTERYKAISER
Free rewards24/08/2026
KAISERISNEXTWEEKNOWORRIES
Free rewards16/08/2026
CHAMPIONS
Exclusive Emote15/08/2026
PINGOVERHAUL
Free rewards10/08/2026
WOWTHISSUCKSIMSORRY
22,500 Cash07/08/2026
TIMOTHYTHESEAL
2,500 Style Coins07/08/2026
SORRYFORSHUTDOWN
Random MVP07/08/2026
AIKUANDGOALKEEPERCHANGES
10,000 Style Coins and 10,000 Cash05/08/2026

Know a code we missed?

  1. 1Launch [⚙️QOL😈] Azure Latch on Roblox and join any server
  2. 2Look for the Twitter bird or gift box icon on the side of the screen
  3. 3Click it to open the code redemption menu
  4. 4Type or paste your code exactly as shown above
  5. 5Press Redeem — your reward appears instantly
CodeRewardDate
JumpAllMyCells
20,000 Cash07/08/2026
MoreOnionRings20K
20,000 More Onion Rings07/08/2026
EZTANTO
5,000 Style Coins27/07/2026
EZYUKI
3 Style Coins27/07/2026
POST2ASSASSIN
15,000 Style Coins27/07/2026
RANKEDANDBACHIRA
15,000 Style Coins27/07/2026
CHEMISFINALLYHERE
10,000 Style Currency27/07/2026
REMMYBIRTHDAY
Random MVP27/07/2026
DOUBLEASSASSINSTAKE2
10,000 Style Coins27/07/2026
SORRYFORDELAYAGAIN
15,000 Style Coins27/07/2026

Post Mastery Kaiser Balance Update

Skill-builder Additions! 🔧

  • Added Import Animation from Studio feature to Custom Animations!
  • To ensure your animations do not take up too much space, make sure they do not have a lot of keyframes (like blender animations)

Miscellaneous Changes ⚙️

  • If someone already owns a limited item, it'll prevent you from gifting it.
  • New Azure Emperor Spots!:BlueStar:
  • Spots increased by an additional 10 due to demand.
  • New Limited MVP! 🪩
  • Potential Man
  • New FREE MVP! 🤔
  • Listen up Barou

Bug Fixes 🐛

  • MasteryKaiser can now chemical with Kiyora.
  • Yukimiya "Parry" street tag now works correctly.
  • Kunigami x Isagi/Nelisagi chemical camera now works as intended.
  • Sae "slowness" bug occuring after using the mode steal has been fixed.

New Code 🎊

  • MKAISERISBALANCEDNOW

Mastery Kaiser

  • Kaiser Impact
  • (%) Upon reaching the max stack of 3 player Goalkeepers will now see an outline on the Kaiser.
  • Kaiser Impact: Volley
  • (-) Hitbox lifetime reduced to 4 frames.
  • (-) Shotspeed reduced to 0.85.
  • (%) Can now only be used if the last ball holder was a teammate.
  • Restriction Charge
  • (-) The initial dash now has reduced distance. 100 > 75 studs.
  • Emperor's Path
  • (%) Bounce variant is now activated by reusing the ability while near a player.
  • Emperor's Path + Kaiser impact
  • (%) Now can also act as a counter. Triggering it automatically grabs the person.
  • (%) Now has camera aim on successful hit.
  • Imperial Break
  • (%) Now has input buffer.

Flow Changes

  • You're Blind. (FLOW ACTIVATION)
  • (%) Now displays the shot line for the player goalkeeper.
  • (%) Activation hitbox increased to 75.
  • Magnus: Superstar
  • (%) Shotspeed increased to 1.3.

Barou Changes

  • Long Shot: Stealth shot
  • (+) Stealth shot's activation hitbox linger is increased. 0.03 > 0.075
  • (%) Stealth Shot's activation hitbox will now move with the chop dribble instead of staying on one side.
  • (%) Long Shot's curve variant now has a bigger proc hitbox. 10 > 11.5.
  • (%) Stealth shot can now activate even if the target had iframes.

Flow Changes

  • True Predator: Teammate steal variant (Flow Activation)
  • (%) Now bypasses true iframes.

Mastery Don Lorenzo Changes

  • Zombie Walk (Zombie Dribble off ball)
  • (+) Windup reduced by 10%.
  • Undead Crash
  • (%) Lowered pass angle. (Base lorenzo also has this change)
  • (-) Undead Crash pass range 350 -> 250
  • (+) Undead Counter will now also reset auto-pass cooldown once landed successfully. This can be done 2 times, meaning you can chain 2 counters with Mastery Don Lorenzo.
  • (%) Undead Counter is now re-binded onto double tap 2 (22)
  • (%) Undead Counter goes on a 30s cooldown, after the 2nd counter
  • (%) Undead Counter now has input buffer and can be played/used instantly after you use the autopass.
  • Defensive Stance
  • (-) Both MDon and base don now have a 0.25s slow on whiff/miss.
  • (%) Upon hit, it now resets the ball speed to 1.5.

Flow Changes

  • Chow Time (Aerial usage of Ace Eater)
  • (%) "Chow Time" is now used as a flow intercept special animation when pressing G near an airborne ball (Cannot be used on the last ball holder).
  • Undead Crash: Yo Michael
  • (-) Steal Hitbox Reduced 50 > 35

Gagamaru Changes

  • Wild Instincts
  • (+) Wild Instincts hitbox buffed to 11.5 (same as normal gk hitbox)
  • (%) Wild Instincts hitbox now offsets 5 studs towards where hes diving.
  • (%) Wild Instincts cooldown on start removed
  • (%) Wild Instincts cooldown reduced 25

Hiori Changes

  • Cryo Frame
  • (%) Hitting the counter now makes it go on cooldown for 0.3s to prevent accidental usages.
  • (%) Shot variant now has iframes.
  • Glacial Cut
  • (%) Now has counter frames instead of dribble frames
  • Frost Guard
  • (%) Successfully hitting it now traps the ball, giving Hiori a second to redirect the deflect. This also transfers the ball's speed at the time of the trap.
  • (+) Whiff endlag reduced 2.7s to 2.2s.
  • Link Up
  • (%) Both pass usages now slow down when its near the receiver.
  • (%) The 2nd use (passback) now respects volley moves.

Flow Changes

  • Chilling Pass
  • (%) It now passes to the center of the receiver.
  • No Look Alley Cross
  • (%) It now passes to the center of the receiver.
  • (+) It can now be used more than once with a 40s cd in between.

Karasu Changes

  • Silent Steal
  • (+) Upon landing on an enemy, endlag is removed.
  • (-) Upon missing it, it now has 0.2 seconds of endlag.
  • (%) Silent Steal No longer gives the buffed version of Raven Relay.
  • Corvine Feint
  • First Dash
  • (-) Corvine Feint Parry First dash distance decreased. 75 > 55
  • Second Dash
  • (+) Distance Increased. 66 > 86
  • (+) No longer has endlag on successful grab.
  • (-) If missed, it now has 0.7 seconds of endlag.
  • (+) Grab Hitbox Lifetime Increased. 0.4 > 0.5
  • (-) Grab Hitbox Decreased 7 > 6.
  • T Special
  • (%) Now has iframes on successful hit.
  • (-) Hitbox Decreased 12 > 11.
  • (+) Hitbox Lifetime Increased 0.1 > 0.2.
  • (+) If you grab one person, it no longer has endlag
  • (-) If you grab one person, it's distance is now decreased 61 > 39
  • (+) If you grab two people, the distance is now increased 63 > 83
  • (-) If you grab two people, it now has +0.25 more Endlag.
  • Raven Relay
  • (-) Pass range reduced from 350 to 285

Flow Changes

  • New Goal Method
  • (+) Now bypasses iframes when attempting to activate the move.

Kunigami Changes

  • Hero's Instinct
  • (+) Hitting it offball now gives the opponent 0.4s stun.
  • (+) Successful hit no longer has endlag.
  • Heroic Clash
  • (%) Moves used after heroic clash now have iframes. (PRIORITIZED BUGFIX
  • Justice Header
  • (-) Hitbox reduced. 30 > 20.

Kurona Changes

  • Fetch
  • (-) Off ball Hitbox lifetime reduced. 2.5s -> 2s
  • (-) Off ball Distance Decreased. 51 > 41
  • (%) Off ball fetch can no longer be used to cancel anything.
  • (-) On ball Fetch no longer gives the receiver a buffed hitbox if the pass goes over 200 studs.
  • (+) On ball fetch pass range increased. 225 > 250
  • Guard Dog (Offball 3)
  • (-) Hitbox decreased. 13.4 > 12.9
  • (+) Hitbox lifetime increased. 0.65 > 0.7
  • (+) Has no more endlag upon successful hit.
  • Planet Hotline
  • (%) Activation hitbox is now centered on the user.
  • (+) Whiff endlag reduced. 2s > 1.5s.

Otoya Changes

  • Invisibility (T Special)
  • (+) Now gives a 15% increased running/walking speed. This only applies on the attacker's side, and will get disabled/removed IF you walk back into your own side with it.
  • Stealthy Steps
  • (+) Both parts now travel the same distance 20% faster.
  • Shadow Steps
  • (%) You can now use invisibility during it.
  • (-) On ball Shadow Steps now has less iframes.

Flow Changes

  • Stealthy Steps
  • (%) Flow variant's activation hitbox can no longer detect teammates.

Reo Changes

  • Twin Steps
  • (%) Now has counterframes at the start which remove the endlag upon hit.
  • (+) Speed increased by 10%.
  • Cross Elastico
  • (%) Now refreshes Copy's cooldown upon successful hit.
  • Draconic Shot
  • (%) Has increased shotspeed if volleyed. 1.5 > 1
  • Doberman Press
  • (-) Hitbox reduced. 13.4 > 11
  • 99% Copy
  • (%) Can now properly use copied 2 part moves.
  • (%) Holding T or Pressing 5 will now delete your current copied move and put 99% Copy on cooldown for 5 seconds.

Sae Changes

  • Beautiful Destruction
  • (%) Stepovers variant is now cancelled with E instead of S+1 to make it easier to do.
  • (-) Reflex variant no longer has iframes during the windup.
  • (%) Doing nutmeg reset no longer locks the other variant after 7 seconds.
  • (%) Reflex variant 2nd usage window is now the same as Logic mode (Heel flick).
  • Rabona Nutmeg
  • (%) Reflex Variant Can no longer be input buffered.
  • Magic Pass
  • (%) Reflex variant's prediction now has a range limit. It can no longer predict more than 45 studs of the receiver.

Shidou Changes

  • Formless
  • (%) Ground variant now has iframes throughout the whole move to prevent getting stunned during it.
  • (%) Air variant now done by holding space.
  • (%) Air variant jump height reduced to 17 studs.
  • (%) Air variant hitbox now appears 0.2s faster.
  • (%) Air variant hitbox now has a lifetime of 0.55s.
  • Backheel Shot
  • (%) Pivot variant's knockback now starts the moment you press T instead of when you shoot.
  • (%) Pivot variant's Shotpower increased. 110 > 115.
  • Draconic Rush
  • (%) Air variant now done by holding space.

Yukimiya Changes

  • Gyro Shot: Swordscrew
  • Multiple slight adjustments have been made to his swordscrew to make it faster and more effective against player goalkeepers.
  • Street Tag
  • (+) Endlag Reduced 0.8 > 0.5

Mastery Aiku Changes

  • Venom Trap
  • (%) Now done by holding space instead of W
  • Reflex Tackle
  • (%) Both Aiku and Maiku now have a 0.25s slow on whiff.
  • Snake's Grasp
  • (%) Trap variant no longer activates if the Aiku was the last ball holder.

Flow Changes

  • Reflex Tackle (Flow Variant)
  • (%) Hardcapped to 1 use.

Source: Azure Latch Discord

No events for this game right now.

I didnt expect OTOYA to be THIS GOOD in Azure Latch...
ChunkySeal
Cooking servers as Otoya in Azure latch GONE WRONG
zuvni
Top 5 BEST Otoya Techs That Make You A NINJA | Azure Latch
AceZCo
How To EASILY Score Against the BUFFED AI GOALKEEPERS In Azure Latch...
Zombeani
OTOYA showcase in Azure Latch. ALL moves and Stealthy Steps...
Funny Shaibu
Is this the best Azure Latch players have to offer?
piedz0
Azure Latch just did something they havent done in a YEAR...
MaxGoneBed
Otoya Tutorial | Azure Latch [BR]
Midori

No guides available for this game yet.

🟢 Playing Now9.9k
👁️ Total Visits568.4M
❤️ Favorites641.0k
👍 Approval96.8%
🎮 Play on Roblox

This unofficial, fan-made game was created by devoted Blue Lock fans to celebrate the anime and share it with a wider community, spreading our passion and appreciation for the series! M1 - shot 1,2,3,4,5 - skills