Build a Boat for Treasure small update:
- Added a new "Density" property which can be changed to affect a block's mass.
- Added a new “Total mass” property which shows a block’s total mass.
- Added a new “Make binds” setting in the building tool. Disabling this setting prevents the creation of binds between functional blocks on block placement.
- Increased the snap length precision to 3 decimal places (0.001) for the trowel tool.
- Added a new “Invertible” property to spring blocks. This setting will prevent the spring from getting stuck in an “inverted” state. An “Inverted” state is when the spring block’s upper part gets stuck behind the lower part.
- The bind tool can now multi select by holding the ctr, shift, or LT button. Reverse the binding direction by holding the alt key while performing the final block selection.
- Sensor blocks now have the same mass as plastic blocks.
- A small improvement to the piston block.
- Fixed a bug where the default activation keybind for console was changed from LT to RT by mistake.
- Fixed a bug where note blocks would not stick to other blocks correctly.
- Fixed a bug where scaling a block flat with the scale tool could cause the block to move position incorrectly.
- Fixed a bug where wheels would spin in a different direction after being reloaded.
- Fixed a bug where players wouldn’t be rewarded with a promotion in the Chillz studios community.
- Fixed a bug where input could be dropped when using a car seat with many connections.
- Slight improvements to input delay when using a car seat with many connections.
- Fixed a bug where the trowel tool could get stuck with the text "Max."
- Fixed a bug where saving a block at size 2048 on any axis would load in at size 2047.9.
- Fixed a bug where scaling a block past size 2048 on any axis would incorrectly move the block and consume a player’s inventory temporarily.
- Fixed a bug where blocks wouldn’t attach to servos if scaled into it.
- Bug fixes.