1. Base Building & Defense
1.1 Base Basics
Your base (plot) is where you place Bobos to earn passive income. It has:
- Placement slots β Limited initially; expandable via upgrades
- Lock mechanism β Prevents entry when you're away
- Defensive upgrades β Walls, alarms, barriers
- Layout customization β Arrange Bobos and obstacles strategically
1.2 Passive Defense (When Offline)
- Always lock your base β This should be your default. Lock before logging off.
- Upgrade defense mechanisms β Walls slow thieves; locks add security layers; alarms alert you
- Strategic placement β Put valuable Bobos far from the entrance, behind obstacles, in corners, or hidden
- Maze layouts β Create confusing designs with multiple paths, dead ends, and long distances to the exit
1.3 Active Defense (While Playing)
- Stay near your base and watch for suspicious players
- Position yourself near valuable Bobos, blocking sightlines
- When someone steals β immediately pursue, use speed boosts, call for help in chat, try to corner them before they reach the boundary
- Build alliances with neighboring players to watch each other's bases
1.4 Advanced Defense Techniques
- The Fake Base β Make the entrance look valuable, hide real treasures deeper inside
- The Trap β Leave an obvious valuable Bobo with you hiding nearby; steal back when they take it
- The Decoy β Place duplicate commons prominently; hide rares deep inside
- The Alliance β Team up with neighbors, share information, coordinate defenses
1.5 Base Layout Types
| Layout | Description | Best For |
|---|---|---|
| The Fortress | Single entrance, multiple barriers, long corridors | High-value collections |
| The Maze | Multiple paths, confusing layout, time-consuming | All-around defense |
| The Open Plan | Looks vulnerable, actually well-monitored | Requires active presence |
| The Vault | Treasures in center, walls on all sides, single access | Maximum security |
1.6 Defense Upgrade Priority
- Base Lock (First Priority) β Prevents offline theft; cheap; immediate protection
- Wall Upgrades β Slows thieves significantly; multiple levels; good mid-game investment
- Alarm System β Alerts you to intrusions; good if actively playing
- Capacity Upgrades β More slots means more to risk, but also more income
1.7 Base Security Checklist
Before logging off:
- Base is locked
- Valuables are placed deep/hidden
- Defenses are upgraded
- Layout is optimized
- All slots are filled
While playing:
- Monitoring base regularly
- Suspicious players noted
- Quick reaction plan ready
- Communication open with allies
1. Community & Social
1.1 Official Channels
- Roblox Group: Join the official "lol games" group for a free cash bonus
- Developer Twitter/X: @EmirKartal58 β for game updates and future code announcements
1.2 External Communities
- Discord servers with trading channels
- Reddit communities (r/RobloxTrading)
- Social media trading posts
1.3 Community Events
| Event Type | Description |
|---|---|
| Update Releases | New Bobo types; increased spawn rates; limited-time rarities |
| Seasonal Events | Holiday-themed Bobos; special rarity multipliers; exclusive designs |
| Community Events | Admin-hosted spawn parties; giveaways; trading fairs |
| Trading Events | Weekend markets; higher activity; better deal opportunities |
1.4 Hosting Your Own Trading Event
- Announce in chat and on social media
- Set a specific server and location
- Bring a variety of trade stock
- Set fair prices to attract participants
- Build community and have fun
Guide compiled from: dontstealbubu.com/wiki (6 articles) and earnaldo.com/blog/dont-steal-the-bobo (2 articles). Last updated June 2026.
1. Core Loop & Mechanics
The gameplay runs on a simple but deep loop:
- Sneak into the field β approach sleeping Bobos slowly to avoid waking them
- Grab a Bobo β tap/click to collect it, then sprint home
- Bank it on your base β each Bobo placed on your plot generates cash continuously
- Reinvest in upgrades β spend cash on character upgrades (boosts payout) and plot upgrades (unlocks more slots)
- Repeat and compound β the more and rarer Bobos you hold, the faster your income snowballs
What makes each run risky: The rare Bobos at the far end of the field are guarded by a trio of large monster Bobos. Wake one, and it will chase you. The tension is always "is this run worth the risk?"
Offline earnings: Bobos earn cash around the clock. Logging in after a long break yields a large cash pile. This makes the game reward regular check-ins over marathon sessions.
1. Game Passes & Robux
Don't Steal the Bobo is fully free to play. The in-game store sells optional Robux-based passes for convenience, not to gate progress.
Common pass types (check in-game store for current prices and availability):
- Auto-Steal β Grabs Bobos hands-free
- Cash Multiplier β Doubles base income
- Movement/Speed Perks β Makes escaping guards easier
None of these are required. The full steal, base-building, and upgrade loop is accessible without spending Robux. Passes mainly reduce grind rather than unlock content.
Important: Robux prices are set by lol games and can change with updates. Always check the live in-game store before purchasing.
1. God & Mythic Labubu Guide (Advanced)
This section covers the high-end content introduced in the New Update, targeting God and Mythic tier Bobos.
1.1 What Changed with the New Update
Before: Players focused on volume β steal as many standard Bobos as possible.
After:
- Community shifted to high-value targets (quality over quantity)
- Higher risk, higher reward gameplay
- Complex Heat system introduced
- Competitive "clout" tracking within the Roblox ecosystem
1.2 Rarity in the God/Mythic System
| Rarity | Spawn Rate | Notes |
|---|---|---|
| God | 0.1% | Ultimate goal; max security; legendary run = 2 stolen in one session |
| Mythic | 0.5% | Elite target; second priority |
| Legendary | 2% | Advanced player milestone |
| Epic | 8% | Intermediate |
| Rare | 20% | Early game |
| Common | ~69.4% | Starter |
1.3 The "Perfect Run"
Stealing 2 Gods + 2 Mythics in a single run is considered the top achievement in the current meta and earns significant community recognition.
1.4 Step-by-Step God/Mythic Heist
Phase 1: Infiltration
- Scout the area from a safe distance
- Identify God and Mythic pedestal locations
- Plan your route through the zone
- Time your entry during low-traffic periods
- Enter stealthily to minimize initial Heat
- Prioritize God pedestals first
Phase 2: Managing the Surge
- Move quickly but deliberately to the first target
- Monitor your Heat meter constantly
- Grab God-tier Bobo first
- Expect immediate Heat escalation
- Proceed to Mythic targets
- Balance speed with awareness
Phase 3: The Escape
- Acknowledge that Heat is at maximum β this is normal
- Execute rapid exit strategy
- Navigate obstacles at full speed
- Ignore non-critical alerts
- Reach safe zone with all targets secured
Common Escape Mistakes:
- β Stopping when Heat peaks
- β Returning for additional items mid-escape
- β Taking unnecessary risks
- β Freezing under pressure
1.5 Player Economy for God/Mythic
- God Bobos function as the "ultimate currency" in the trading economy
- "2 Gods + 2 Mythics" runs go viral in the community
- Screenshots and video clips of successful heists generate social clout
- Long-term hold on Gods is recommended for maximum value appreciation
12. The Heat Mechanic (Advanced)
1.6 What Is Heat?
The Heat system is the central alert and detection mechanic. As you grab higher-value Bobos and move through guarded zones, Heat escalates β shown through intensifying audio cues and visual indicators on screen.
Heat is not a penalty to avoid β it is the unavoidable sound of progress. The skill is learning to operate within it rather than freeze.
1.7 Heat Detection Levels
| Level | Description | Risk |
|---|---|---|
| π’ Low | Safe zone, minimal detection | Low |
| π‘ Medium | Increased patrols, some alerts | Medium |
| π High | Frequent warnings, active pursuit | High |
| π΄ Critical | Maximum alert, intense pressure | Extreme |
1.8 Heat Pattern During a Heist
- Initial Spike β When you first grab a high-value Bobo
- Sustained Pressure β Constant mid-level alerts during transport
- Escape Surge β Maximum intensity near exit points
- Cool Down β Rapid decrease after successful escape
1.9 Managing Heat: Key Principles
- Maintain momentum β Hesitation is your enemy; keep moving forward
- Accept the Heat β You cannot eliminate it; operating under it is the skill
- Don't freeze β The alerts are designed to intimidate; the master thief keeps moving
- Rhythmic awareness β Time your movements to Heat spikes after practice
- Plan the exit before entering β Know your escape route so you don't need to think during maximum pressure
1.10 The "Heat Immunity" Mindset
Top players report developing a mental state where Heat alerts no longer trigger panic. This comes from repeated exposure. Training path:
- Practice low-tier heists to build comfort with alerts
- Gradually increase target value
- Develop muscle memory for escape routes
- Time movements to Heat patterns
1.11 Server Tips for Heat Management
- Choose servers with moderate population β not too full, not too empty
- Avoid servers with high latency (lag can desynchronize audio and visual Heat cues)
- Play during off-peak hours for less competition
- Trust the visual detection meter over audio cues if they conflict due to lag
1. Spawning & Locations
1.1 Field Layout
- Edges of the field β Common white and blue Bobos sleep here; easy to grab; fund early upgrades
- Far end of the field β Rarer pink, golden, mythical, and legendary variants spawn here; guarded by three large monster Bobos
1.2 Spawn Area by Rarity
| Area | Rarities Found |
|---|---|
| Main field / near spawn | Normal, Gold |
| Around player bases | Normal, Gold |
| Hidden corners | Diamond, Rainbow |
| Elevated platforms | Rainbow |
| Special zones / far end | Blood Moon, Galaxy, Mythic, God |
1.3 Time-Based Spawns
- Some rarities spawn at specific times of day
- Server resets can trigger rare spawns
- Events increase rare spawn rates
1.4 Patrol Patterns
The far end of the field is patrolled by three large monster Bobos. Understanding their patrol pattern before committing to a grab is essential β the most common reason runs fail is grabbing without a clear exit path.
1. Game Overview
Don't Steal the Bobo is a steal-and-survive game where players creep into a shared field full of sleeping Bobo plushies (stylized after the real-world Labubu vinyl figures), snatch as many as they can without waking the monster guards, and rush them home to a base that generates cash 24/7 β even while offline.
The game blends stealth mechanics, collection gameplay, base building, passive income, and PvP theft into one loop. It launched in September 2025 and quickly rode the "steal genre" boom on Roblox, reaching 345M+ visits. The studio behind it, lol games, also released other titles in the same genre.
Key Features:
- Collect 72+ unique Bobo types across 6 rarity tiers (432 total collectibles)
- Passive income: Bobos earn cash automatically, even while offline
- Base building: upgrade your plot to unlock more slots and defenses
- Stealth gameplay: sneak past guard Bobos to steal rare ones
- Player-vs-player theft: steal from other players' bases (and protect your own)
- Trading system: trade or gift Bobos with other players
- Group reward: join the official lol games Roblox group for free cash
1. Cash Generation & Passive Income
Every Bobo placed on your base plot generates cash continuously, including while you are offline. The key principle: rarity of Bobos on your plot determines your income speed.
1.1 Earning Methods
- Passive income β Placed Bobos generate cash automatically at all times
- Collecting new Bobos β First-time collections give bonus cash
- Stealing from other players β Risky but rewarding
- Offline earnings β Cash accumulates while you are logged out
- Group reward β Joining the official lol games Roblox group gives free cash
1.2 Optimizing Passive Income
- Keep every plot slot filled at all times β an empty slot earns nothing
- Always replace lower-rarity Bobos with higher ones as you find them
- Trade duplicates with friends to plug gaps in your roster
- Log in regularly to collect offline earnings and immediately reinvest them
1. Beginner Progression Roadmap
1.1 First Hour
- Collect 10β15 Normal Bobos
- Upgrade base slots to 10+
- Learn the map layout
- Practice stealing from easy, undefended bases
1.2 Hours 2β10
- Collect 30+ Bobos including some Gold and Diamond
- Upgrade character speed and capacity to mid levels
- Build a defensible base layout
- Begin trading with other players
1.3 + Hours
- Complete all Normal and Gold Bobos
- Focus on Rainbow and Blood Moon rarities
- Maximize all key upgrades
- Help new players and trade actively
1.4 Endgame
- Collect all 432 Bobos (ultimate goal)
- Max out all upgrades
- Build the optimal base
- Become a trading hub in your server
- Attempt God/Mythic heists
1. Bobo/Bubu Types & Rarities
There are 72 unique base Bobo types across 6 rarity tiers, for a total of 432 collectible creatures. Completing all 432 is the ultimate endgame goal.
1.1 Rarity Tiers
| Rarity | Symbol | Spawn Rate | Cash/Minute | Cash/Hour | Offline Cap/Day | Trade Value |
|---|---|---|---|---|---|---|
| Normal (Common) | βͺ | Very High | 10 | 600 | 5,000 | Low |
| Gold (Uncommon) | π‘ | High | 20 | 1,200 | 10,000 | Medium-Low |
| Diamond (Rare) | π | Medium | 50 | 3,000 | 25,000 | Medium |
| Rainbow (Very Rare) | π | Low | 100 | 6,000 | 50,000 | High |
| Blood Moon (Extremely Rare) | π΄ | Very Low (Event-Based) | 200 | 12,000 | 100,000 | Very High |
| Galaxy (Legendary) | π | Extremely Low | 500 | 30,000 | 250,000 | Legendary |
Note: Cash values are approximate and subject to game updates.
1.2 God & Mythic Tiers (Advanced Update)
A separate "God & Mythic" update introduced two additional tiers above Galaxy:
| Rarity | Symbol | Spawn Rate | Security Level |
|---|---|---|---|
| Common | βͺ | ~69.4% | None |
| Rare | β | ~20% | Low |
| Epic | π | ~8% | Medium |
| Legendary | π | ~2% | Advanced |
| Mythic | β‘ | ~0.5% | Heavy |
| God | π | ~0.1% | Highest |
Stealing 2 Gods + 2 Mythics in a single run is considered a top-tier achievement in the current meta.
1.3 Bobo Theme Categories
Bobos are categorized by themes, including:
- Animal Bobos β Most common category; various cute animal characters
- Fantasy Bobos β Mythical creature designs; medium rarity baseline; popular among collectors
- Holiday Bobos β Event-specific designs; time-limited availability; high trade value
- Secret Bobos β Hidden or unlockable; special requirements; extremely valuable
1. Stealing Mechanics
1.1 Stealing Sleeping Bobos from the Field
- Approach the Bobo slowly β running near it may wake it
- Wait for the π΄ icon indicating the Bobo is asleep
- Touch/tap/click it to collect
- Sprint home immediately
- If it wakes up, it will chase you β run!
1.2 Stealing from Other Players' Bases (PvP)
Players can steal Bobos directly from other players' bases. This is a core PvP mechanic.
Good times to steal:
- Owner appears AFK
- Owner is far from their base
- Base is unlocked
- Server population is low
Bad times to steal:
- Owner is actively defending
- Multiple players are nearby
- Your own base is unlocked
- You haven't upgraded speed enough
1.3 Scouting Phase
Before any heist:
- Visit the target base (act friendly)
- Memorize the layout and valuable Bobos
- Check the defense level
- Identify escape routes
- Monitor the owner
1.4 Executing a Heist
- Approach casually
- Wait for the right moment near an exit
- Quick grab (press E or tap)
- Run immediately β don't be greedy
- Change direction unpredictably
- Return to your locked base
1.5 Advanced Techniques
- The Distraction β Work with a friend; one distracts the owner, the other steals
- The Patient Thief β Wait near the target until the owner leaves
- The Server Hopper β Find bases in low-population servers; higher chance of AFK owners
- Zig-Zag Escape β When chased by a guard Bobo, never run in a straight line; zig-zag and cut around obstacles back toward your base
1.6 Risk vs. Reward
| Risk Factor | Worth It? | Alternative |
|---|---|---|
| Normal Bobo | Rarely | Collect naturally |
| Gold Bobo | Sometimes | Still easy to find |
| Diamond+ | Usually | If you really need it |
| Owner Active | Never | Wait or find another |
| Well Defended | Rarely | Costs more than gain |
1.7 Stealing Ethics
β Acceptable:
- Stealing from unlocked bases
- Taking duplicates
- Revenge stealing (they stole first)
- Trading with the target afterwards
β Not Acceptable:
- Spawn camping
- Repeatedly targeting the same beginner
- Harassment after stealing
1. Advanced Tips & Strategies
1.1 Maximize Offline Earnings
- Fill all slots before every logout
- Prioritize high-rarity Bobos in all slots
- Always lock your base before logging off
- Log in once or twice a day to reinvest accumulated offline cash
1.2 Efficient Cash Farming
- Keep all slots filled β maximum passive income at all times
- Active quality upgrades β constantly replace Normals with Golds, Golds with Diamonds, and so on
- Smart stealing only β don't risk runs for common Bobos
- Trading up β use duplicates to acquire higher-tier Bobos
1.3 Teamplay
- Coordinate with a friend: one baits the guard Bobos, the other grabs a rare Bobo; split the haul via trading
- Form alliances with neighboring players to watch each other's bases
- Share information about rare Bobo spawns and patrol patterns
1.4 Playstyle Archetypes
| Archetype | Focus | Traits |
|---|---|---|
| The Collector | Gathering | Minimal stealing; strong defense; trading-oriented |
| The Thief | Offense | Risky; high-reward; adrenaline-driven |
| The Defender | Protection | Fort-like base; helps others; community role |
| The Balanced | Flexibility | Steals occasionally; good defense; adapts to server |
1.5 Unofficial Karma System
Frequent thieves get targeted by other players. Helpful, fair traders get assistance and better deals. Reputation matters for long-term success.
1. Trading System
1.1 How to Trade
- Approach a player and open the trade menu (click the trade prompt)
- Offer Bobos on the left side; request Bobos on the right side
- Both players must accept
- Always double-check before final confirmation
1.2 Trade Value Reference
Basic Conversions:
- 1 Gold = 5 Normal
- 1 Diamond = 5 Gold = 25 Normal
- 1 Rainbow = 2 Diamond = 10 Gold
- 1 Blood Moon = 3 Rainbow = 6 Diamond
- 1 Galaxy = 5 Blood Moon = 15 Rainbow
God/Mythic Tiers:
- 1 God = 10β15 Mythics
- 1 Mythic = 20β30 Legendaries
Important: These are guidelines, not fixed rules. Actual value depends on supply/demand, whether it is a missing piece, and whether it is a duplicate.
1.3 Factors That Affect Value
Increases value:
- Higher rarity tier
- Final missing piece for completion
- New releases / limited availability
- Event exclusives
Decreases value:
- Duplicate (you have multiple copies)
- Outdated event types
- Seller's urgency (don't show desperation)
1.4 Finding Trading Partners
- In-game server chat β "Trading [X] for [Y]!" in public chat
- Visiting other bases β See what they have in excess
- Trading zones β Near spawn points and popular bases
- External communities β Official lol games Roblox group, Discord servers, Reddit
1.5 Trading Strategies
The Collector: Track what you need; only trade duplicates; patient approach; fair offers to build reputation.
The Investor: Buy low from desperate sellers; sell high to players who need it; hold valuable items; stay informed on market.
The Helper: Always fair trades; help beginners; build long-term relationships; "karma returns."
1.6 Negotiation
Good openers:
- "Hi! Are you interested in trading?"
- "I saw you have [Bobo]. Would you trade it?"
Making offers: Slightly favor the other person; leave room for counter-offers; stay respectful.
When to walk away: Offer is clearly unfair; better options available; you'd regret the trade.
1.7 Common Trading Mistakes
- Trading your only rare β Only trade duplicates of rare items
- Accepting the first offer β Check other offers first
- Showing desperation β Calm players get better deals
- Trading while emotional β After being robbed, wait before trading
- Falling for scams β Use the in-game trade system only; never give items first and trust someone to return value later
1.8 Anti-Scam Tips
- Only use the in-game trade window β Never give items outside of it
- Do not trade with players who promise to "return the favor" later
- God/Mythic tier trades require extra caution; don't rush
1.9 Trading Etiquette
β Do: Be polite; honor agreements; say thank you; help others understand values; give fair warning when declining
β Don't: Spam trade requests; lowball constantly; be rude; scam or mislead; harass for trades
1.10 Building a Trading Reputation
A good reputation brings better offers, more partners, first dibs on rare finds, and long-term success. A bad reputation results in exclusion from trading groups and worse deals. Build it by: trading fairly, trading consistently, being honest about values, and helping others.
1. Character & Plot Upgrades
1.1 Three Upgrade Categories
- Character Upgrades β Improve your personal abilities
- Base/Plot Upgrades β Enhance your home and passive income
- Equipment/Tools β Special items and boosts
1.2 Character Upgrades
| Upgrade | Effect | Priority |
|---|---|---|
| Speed | Faster movement; easier escapes; catch sleeping Bobos before they wake | Medium |
| Capacity | Carry more Bobos at once; fewer trips back to base | Low-Medium |
| Payout Boost | Each Bobo on your base earns more cash per second | High |
1.3 Plot Upgrades
| Upgrade | Effect | Priority |
|---|---|---|
| More Slots | More Bobos β more passive income; core income driver | Highest |
| Defense Mechanisms | Walls, locks, alarms; protect collection | Mid |
| Aesthetic | No gameplay benefit; purely cosmetic | Last |
9. Upgrade Optimization Guide
1.4 Golden Rule
Prioritize income-generating upgrades first. Base slots compound over time β the earlier you expand, the faster your income snowballs.
1.5 Early Game (0β1 Hour): Establish Foundation
Goal: Set up passive income as quickly as possible.
| Priority | Upgrade | Recommendation | Reason |
|---|---|---|---|
| #1 | Base Slots | Upgrade to 10 slots | Each slot = constant cash flow |
| #2 | Basic Speed | Level 2β3 | Faster Bobu collection |
| #3 | Capacity +1 | One upgrade only | Fewer trips = time saved |
Avoid: Aesthetic upgrades, high-tier defenses (nothing to defend yet), maxing speed (diminishing returns early)
1.6 Mid Game (1β5 Hours): Scale Income
Goal: Increase income rate and collection efficiency.
| Priority | Upgrade | Recommendation |
|---|---|---|
| #1 | Base Slots | Upgrade to 20β25 slots |
| #2 | Speed | Level 5β6 |
| #3 | Base Lock/Security | Basic lock + walls after first rare Bobo |
| #4 | Capacity | 5β7 if you steal actively |
Spending ratio: 60% Base slots / 20% Speed / 15% Defense / 5% Capacity
1.7 Late Game (5β20 Hours): Maximize
Goal: Maximum income and collection completion.
| Priority | Upgrade | Recommendation |
|---|---|---|
| #1 | Base Slots | Maximum slots |
| #2 | Advanced Security | All defense mechanisms |
| #3 | Speed | Maximum |
| #4 | Capacity | 10+ |
Spending ratio: 40% Base slots / 30% Defense / 20% Speed / 10% Capacity
1.8 Endgame (20+ Hours): Perfect Optimization
- All upgrades maxed
- Focus on trading and collection completion
- Save cash as trading capital to acquire the final missing Bobos
1.9 Upgrade Cost Reference
Base Slots:
| Slots | Total Cost | Income/Hour | ROI Time |
|---|---|---|---|
| 5 | ~1,000 | ~3,000 | 20 min |
| 10 | ~5,000 | ~6,000 | 50 min |
| 15 | ~15,000 | ~9,000 | 1.7 hr |
| 20 | ~40,000 | ~12,000 | 3.3 hr |
| 25 | ~100,000 | ~15,000 | 6.7 hr |
Assumes Normal Bobos; values are approximate
Speed Upgrades:
| Level | Cost | Time Saved/Trip | Value |
|---|---|---|---|
| 1β2 | 500 | 10% | High |
| 2β3 | 1,000 | 8% | High |
| 3β4 | 2,500 | 7% | Medium |
| 4β5 | 5,000 | 5% | Medium |
| 5βMAX | 20,000 | 10% | Low |
Capacity Upgrades:
| Level | Cost | Benefit | Worth It? |
|---|---|---|---|
| 1β2 | 1,000 | +1 Bobo | Yes |
| 2β3 | 2,000 | +1 Bobo | Yes |
| 3β5 | 5,000 | +2 Bobos | Maybe |
| 5β10 | 15,000 | +5 Bobos | Situational |
1.10 Playstyle-Based Allocation
| Playstyle | Slots | Defense | Speed | Capacity |
|---|---|---|---|---|
| Passive Collector | 70% | 20% | 5% | 5% |
| Active Stealer | 20% | 20% | 40% | 20% |
| Trader | 50% | 25% | 15% | 10% |
1.11 Common Upgrade Mistakes
- Upgrading speed too much β Diminishing returns after level 5β6; stop there until endgame
- Ignoring base slots β Missing income compounding; always prioritize early
- Over-investing in defense early β Nothing valuable to protect yet; wait until mid-game
- Aesthetic upgrades too soon β Zero gameplay benefit; wait until all functional upgrades are done
1.12 Weekly Progression Goals
Week 1:
- 15+ Base Slots
- Speed Level 5
- Basic Defense
- Capacity 5
- All Normal Bobos collected
Week 2:
- 25+ Base Slots
- Speed Level 7
- Medium Defense
- Capacity 7
- All Gold Bobos collected
Month 1:
- Maximum Base Slots
- Maximum Speed
- Full Defense
- Capacity 10+
- Many Diamond+ Bobos
