NEW
- New Seahorse care packages (claim from Pixelfest NPC)
- New Jellyfish care packages (claim from Pixelfest NPC)
- New Event: High Tide
- Summer dungeons have chance to chain portal (40% for keys, 30% from tiki) ENDS Aug 24, 2026, 07:00 UTC
CHANGES
- Battleship losers now get a chest. If both teams lose after 2 minutes have passed they both get a chest.
- Resolved issue where bombs from corner flags not rendering in battleship
- Reduced the number of regular bombs appearing in battleship
- Reduced teleport area to fix map clipping in battleship
- Adjusted octopus escape so its easier to avoid wall + ink combo
- Added crab cove key to easy dungeon key
- Added wooded thicket key to easy dungeon key
FIXES
- Mobile UI side buttons to remaining when opening menus fixed
- Skins in inventory slot sprites now correctly update when swapped in trading UI
- Items in inventory can no longer be swapped with vault spaces that are not visible at all
- Beach volleyball fairy marathon portals now spawn in correct position
- All Pixelfest dungeons now support dungeon marathon
- Battleship win teleport no longer clips players
- Gauntlet wall solid areas increased to prevent clipping issues
- Fixed dungeon rush issue not allowing players to shoot causing errors
- Fixed dungeon rush leaderboard saving multiple runs instead of overwriting slower run
- Increased page size of /help command and removed duplicate entries
- Removed collisions on EXP orbs
- Fixed cursors skins being slightly misaligned
- Map collisions fixed on some bandit hideout dungeons
- Fixed dungeon rush forcing players into next dungeon when player leaves at exit
- Fixed tree textures in woodland biome appearing incorrect
- Removed EXP/Drops from crab king minion spawns
- Increased bag overlap spawn offsets
- Fix dungeon rush continuing at checkpoint before 30 seconds elapsed
- Fixed biome bosses like reaper clipping out of bounds when spawning near corrupted docks
- Fixed total index luck being wrong value
- Fixed forge not working at all for some players
- Giftbox now auto-stacks and sorts items to reduce size (only on join)
- Vault/Giftbox contents are now streamed to improve performance when loading bigger containers with many items
- Fixes to quest system with mismatched completed quests showing, quest progress not applying, various fixes
- Various Server & Client performance improvements
- Improved load times into haven/overworld
- Fixed item spawn enemies (ice crystals, krampus imps, etc.) persisting on client even when despawned on server
- Fixed path of bard quests not visually updating when opening UI